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Quick Physics - Introduction

1. An introduction to the Physics Objects


Clickteam Fusion 2.5 has a lot of focus around the Physics Objects and rightly so. The physics engine (Box2D) has been almost built-in to the main Clickteam Fusion 2.5 runtime. This is great news for enthusiasts and professionals alike. It now means you can introduce Physics into your game concepts and export them across all platforms.

 

The bonus advantage to using Physics based movements and concepts is; there is now a whole world of new types of games you can create, the possibilities are almost endless.

 

Whether you want to create the next Angry Birds-like game or whether you want to create something unique in the game world, now is your chance with the Physics Engine and Clickteam Fusion 2.5!




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